How to read the boards
The skill board uses the effects printed on each skill. Immunity to boss skills outranks raw damage because Enzo's skills end runs. Two skills sit one grade below the board chart, and that disagreement is written on the row. Rods are grouped by whether the listed stats are a trap, a balanced buy, or a craft worth the Gems. Traits follow the published odds bands.
Which [🐉UPD] Heavyweight Fishing boards are on this hub?
Two jobs, two lists. Open a child page for the long table. This hub is the snapshot.
S tier
Player decision A jackpot roll. Do not spend the average 5,000 Crystals unless the skill is permanent.
Player decision Buy it when the Maoshan Merchant is up and you have the Cash. It is not a reliable daily upgrade.
Player decision Bring healing or Black Tortoise. The Power buff is real and so is the drain.
Player decision Craft this before Pure Diamond if you will only make one.
Player decision The most complete single banner skill when you can pull it.
Player decision The crit ceiling. Assassin is the 2% version.
Player decision Farm Rain on Fallout Isle if you want the stun without a banner.
Player decision A second craft, not the first, if Heaven Piercer is still missing.
Player decision The cooldown jackpot. The code VermilionBird is a separate reward, not this trait.
Player decision Use 20 seconds, from the July 11, 2026 update log.
Player decision The Luck hold for the late Cash ladder.
Player decision A banner immunity skill with a delayed payoff. Pair it with a longer stun if you have one.
Player decision Bring it for phases that ignore other damage.
Player decision Best setup skill in a two-skill rotation. Sanguine Fish is also a Pure Diamond material.
Player decision Chase it after the earlier quest skills, not as a first summon target.
Player decision Buy it when the Taoist Merchant is up and you already run that line.
Player decision Plan on the 1,000-summon pity rather than the 0.1% roll.
Player decision Same pity plan as Celestial Gatebreaker.
Player decision Take the quest when you are on Battlefield Isle for the Sage Yijiu chain.
Player decision A quest reward, not a summon target.
Player decision Check that you already own Phoenix Strive Art v2 before you fish the 1.5M kg Scarlet pair.
Player decision Unlock it before you care about Tenfold Convergence.
Player decision Rainbow Bait lets you attempt the weight gate without waiting on weather.
Player decision Farm Hard or Nightmare. Easy is for learning the fight.
Player decision Same farm as the other two arts that drop on Easy.
Player decision Nightmare raises the rate to 20% and also rolls the Execution Orb.
Player decision Do not farm Easy for this skill.
A tier
Player decision Stop rerolling here unless you are hunting a specific Mythical.
Player decision The default buy on Coconut Isle if you are not ready for Soul Thorn's Luck cut.
Player decision Take it over Rapid if it hits. Vermilion Bird is the upgrade.
Player decision Buy or quest it when Power is the gate, not when you are hunting secret fish.
Player decision The crit line before White Tiger.
Player decision The Cash ceiling before crafts and the Maoshan Rod.
Player decision The Sovereign's Isle rod to save for. Do not stop on Grandmaster Steel.
Player decision Still a banner skill worth keeping. It is A here only relative to skills that also heal or buff Power.
Player decision One cast a fight. Do not treat it as a rotation skill.
Player decision Use it when you already have immunity on another slot.
Player decision A reachable stun while you are farming Heaven Piercer Turtle in the same fog.
Player decision Pick it up while farming Wind on Perch Isle. Effect text beyond the drop is thin.
Player decision The first skill worth keeping before you touch a banner.
Player decision Better once your damage outgrows the flat early stuns.
Player decision Do the quest when you reach Frost Isle. This is the upgrade people mean by heaven gate v3.
Player decision Use the board spelling when you look the quest up.
Player decision Buy it only if you are already spending the merchant trip on the rod or the orb.
Player decision A pity Mythical, not a reason to skip shop skills.
Player decision Same plan as Rolling Twin Dragons.
Player decision Do it when you are already on Bamboo Isle for rods or Thunderstorm fish.
B tier
Player decision Fine while the skill is temporary.
Player decision Replace it when Chrono or Vermilion Bird appears.
Player decision Keep it on a crit skill until a Legendary hits.
Player decision Buy Leopard Lock instead if both are in the shop.
Player decision A bridge until Taiji Quan Technique.
Player decision Useful only while your own hit is under 60.
Player decision Go when you want the skill, not when you want a rod.
Player decision Replace it as soon as Cash allows.
C tier
Player decision Skip it. Emerald Rod restores Luck for 10,000.
Player decision Skip it on the way to Grandmaster Golden.
Player decision Buy Platinum Spine and stop.
Player decision Reroll if the skill is one you will keep.
Player decision Save for Inferno Gravity or Cryo Gravity.
Player decision Do not spend a large Crystal stack chasing a better roll on a starter skill.
Player decision Replace it with Precision or Assassin.
![[🐉UPD] Heavyweight Fishing Tier List](/media/optimized/4e2c5ee73b772248dd7b927b-756.webp)